The latest beta testing patch for Manor Lords introduces some exciting new features for players. One of the key changes is the ability for players to trade between their own regions using Trading Posts. This eliminates the need for Barter or Pack Stations, streamlining the trading process. Additionally, players now have the option to turn off trading with Free Merchants and Tradepoints for each good type, allowing for more control over trading activities. The import display has also been enhanced to show the lowest possible price available, making trading more efficient and transparent.

However, not all changes in the patch are beneficial to players. A new tax system, known as the “Annual Royal Tax” or “King’s Tax”, has been introduced. This tax is collected from the Treasury once per year and is calculated based on the number of residents in the player’s settlement. According to developer Greg Styczeń, this tax is designed to encourage better workplace optimization and prevent players from hoarding excessive amounts of cash. While this may add a new layer of challenge to the game, players will need to carefully manage their resources to avoid financial penalties.

In addition to the trading and tax changes, the patch includes several gameplay enhancements. Players can now visually see characters carrying corpses and preview the 30-day mourning periods in the game. This allows for better monitoring of productivity and adds a realistic touch to the gameplay experience. The patch also tweaks animal behavior to create more convincing herds, adding to the overall immersion of the game world.

Addressing Significant Problems

Styczeń has stated that the patch aims to address several significant issues that players have encountered in Manor Lords. These include problems with Hildebolt’s claims, the spawning of “None” people who refuse to work, clogged Trading Posts, and issues with the game getting stuck at the summary screen after a victory or game over. The patch also tackles gameplay problems such as weak archer damage, inefficient sawpits triggering storage full banners, optimization challenges in large cities, marketplace supply issues, farming problems like crop erasing in winter, and oversupply/undersupply systems that are too harsh. Additionally, the patch addresses issues with homeless residents or livestock despite available living space, as well as high ale consumption rates.

One of the more intriguing aspects of the patch is the appearance of “None” people in towns after raids. These mysterious characters simply stand around indefinitely, potentially causing game crashes during reloads. While their presence may seem like a bug, they add an element of unpredictability and curiosity to the game world. Perhaps these “None” people can be considered as a symbolic representation of resistance and nonconformity within the game’s society.

To access the beta testing patch for Manor Lords, players must follow a specific set of instructions. This includes entering a password on Steam, selecting the pre-release beta participation option, and updating the game files. Once the patch is installed, players can experience all the new features and improvements firsthand.

Overall, the latest Manor Lords patch offers a mix of positive changes and challenges for players. From enhanced trading capabilities to a new tax system and gameplay improvements, the patch aims to provide a more immersive and engaging experience for players. As the game continues to evolve, players can look forward to even more updates and enhancements in the future.

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