Death Game Hotel, a comically gory VR game developed by White Owls, marks a departure from the studio’s usual style under the guidance of Hidetaka “Swery” Suehiro. The game introduces players to a macabre world where they engage in casino-style card games around a table, betting their own limbs to raise the stakes.

One of the standout features of Death Game Hotel is its substantial multiplayer component, offering players the opportunity to engage in jovial bubble-popping and chicken-squeezing antics amidst comedy blood spurts. Swery himself expressed his excitement about delving further into the realm of online multiplayer gaming, hinting at future projects that push boundaries and challenge expectations.

Unexpected Inspiration

The concept for Death Game Hotel emerged during the Covid-19 pandemic, a time when the studio’s employees turned to VR to stay connected in a socially distant world. This experience of virtual gatherings and discussions in VR environments sparked the idea for a game that could serve as a virtual meeting place, allowing players to come together and interact in unique and creative ways.

As a veteran game developer with a diverse portfolio of titles, Swery remains dedicated to pushing the boundaries of game design and storytelling. Through his work on games like Deadly Premonition and The Good Life, he has cultivated a reputation for delivering memorable and distinctive gaming experiences. Despite his success, Swery acknowledges that the creative process is never truly complete, leaving room for endless innovation and improvement.

Words of Wisdom

When asked about his advice for aspiring game developers, Swery emphasized the importance of staying true to one’s vision and offering something truly unique in a crowded market. He highlighted the value of self-reflection and strategic planning in creating games that stand out and resonate with players on a deeper level. Swery’s approach to game development reflects his commitment to authenticity and creativity in a rapidly evolving industry.

Beyond his work in game development, Swery is also a certified Buddhist monk with a deep appreciation for feline companions. His insights into cat behavior and the healing power of animal companionship offer a glimpse into his compassionate and empathetic nature. Swery’s advice on coping with loss and finding solace in the company of furry friends underscores his belief in the interconnectedness of all living beings.

For those ready to embark on a wild and wacky adventure in Death Game Hotel, the game is now available for purchase on the Meta store for Oculus users. Additionally, players can join the studio’s Discord server to connect with fellow gamers and possibly even participate in game sessions with Swery himself. The invitation to immerse oneself in the multiplayer mayhem of Death Game Hotel is extended to all who seek a unique and entertaining gaming experience.

Gaming

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