The Steam Next Fest has brought forth an array of new demos for eager gamers to try out. One of these demos is Card Bard, a deckbuilding roguelike shooter that offers a unique blend of card-based combat and fast-paced action. However, upon closer inspection, it becomes apparent that there are some flaws in this otherwise promising game.
In Card Bard, players take on the role of a lone gunman facing off against hordes of enemies. The core gameplay loop involves using cards to unleash bullets on approaching foes. Each card in the player’s hand represents a different bullet pattern, with varying costs in energy. This energy mechanic adds a layer of strategy to the game, forcing players to carefully manage their resources and plan their attacks accordingly.
One of the issues with Card Bard is the steep difficulty curve that players encounter as they progress through the game. While the early stages may seem manageable, the introduction of tougher enemy types can quickly overwhelm even the most skilled players. The sudden spike in difficulty can be frustrating and may discourage some players from continuing to play.
Visually, Card Bard is a mixed bag. The pastel-palette design gives the game a unique and colorful look, but the overall graphics lack detail and polish. The character designs are simplistic, and the environments feel flat and uninspired. The lack of visual variety can make the game feel repetitive and uninteresting over time.
Game Naming Confusion
One puzzling aspect of Card Bard is the discrepancy between the game’s title in the menu and on Steam. While the game is listed as “Card Bard” in the menu, it is referred to as “Wildcard” on Steam. This inconsistency raises questions about the development process and the decision-making behind the game’s branding. It is unclear why these two names are being used interchangeably and may cause confusion among potential players.
Card Bard shows promise as a unique blend of deckbuilding and shooter mechanics. However, the game is marred by its steep difficulty curve, lackluster visuals, and confusing naming conventions. Despite its flaws, Card Bard may still appeal to players looking for a challenging and unconventional gaming experience. Ultimately, the success of Card Bard will depend on the developer’s ability to address these issues and refine the gameplay to create a more cohesive and engaging experience for players.
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