It has been a significant amount of time since the release of the sequel to Darkest Dungeon, and fans have been eagerly anticipating the arrival of mod support. This highly requested feature has finally been confirmed by Red Hook Studios, the developers behind the popular game.
The team at Red Hook Studios shared insights into the challenges they faced in implementing mod support for Darkest Dungeon 2. The shift to a new engine for the sequel meant that enabling modding capabilities required a more complex approach compared to the original game. As a result, the development of mod support has been a gradual process, with the aim of delivering a fully finished modding experience in the future.
Red Hook Studios plans to introduce modding capabilities in stages, starting with the ability for modders to edit the game’s .csv files and share them via Steam Workshop integration. This initial update is set to be released before the end of June, allowing players to create custom items, hero palettes, and more.
The developers are committed to working closely with the Darkest Dungeon 2 community to gather feedback and insights for future mod support initiatives. They acknowledge that enabling players to create custom characters is a long-term goal that will require time and effort to achieve.
Future Outlook
While the complete modding experience may take a while to materialize, Red Hook Studios is dedicated to delivering a robust and engaging mod support system for Darkest Dungeon 2. Players can look forward to more updates and information on the upcoming modding capabilities in the near future.
The introduction of mod support in Darkest Dungeon 2 marks an exciting new chapter for the game’s community. With the promise of custom content creation and collaboration with players, the future looks bright for modding enthusiasts and fans alike. Stay tuned for more updates on this evolving feature in the world of Darkest Dungeon 2.
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